Archive for the ‘WebOS’ Category

Working user management on my golf app

Monday, August 17th, 2009

Spent some more time this evening working on the golf app.  I was able to fix my user management per scorecard.  You now add a generic player 1, 2, 3 and so on… and then can link the players to users in your contacts.  This allows you to track scores with and not have to everyone as a contact.  You can also still rearrange the users and also delete them (with confirmation) as well.

I will eventually add a rename option to rename non-contact users, as well as maybe add the option to start the process to add them as a contact. Also added to the menu is a debug menu item to erase the contents of the database to start from scratch for testing.  This may be available in the final product in a settings screen.

Here is some more eye candy as well.

foreplay_2009-17-08_175551.jpg foreplay_2009-17-08_175557.jpg foreplay_2009-17-08_175603.jpg foreplay_2009-17-08_175614.jpg foreplay_2009-17-08_175648.jpg foreplay_2009-17-08_175718.jpg foreplay_2009-17-08_175807.jpg

Finally… Widgets within lists.

Sunday, August 9th, 2009

I had some sort of mental block that was keeping me from getting this working.  But it is.  Now I can add golf players from the contacts list properly, add them to the list and have the integerPicker widget for each hole.  The score card will list an entire round that can be scrolled horizontally very easily and allow one to manage scores for any number of players.  If the list is longer than the screen it also scrolls vertically properly.  I still have to add some user management, to allow one to remove players as well.  Hopefully will have it maintaining scores before the end of the day and also able to save the data between application opening/closings.

foreplay_2009-09-08_021743.jpg

More work on the webOS golf app

Wednesday, August 5th, 2009

I’ve been learning a lot about webOS programming and finally got it storing data and also did a test grabbing some gps points while out on the course last week.

Here are a couple more in-progress screen shots.

foreplay_2009-05-08_092906.jpg foreplay_2009-31-07_112057.jpg

HTML5 webOS Support Page…

Tuesday, July 28th, 2009

Looking around the webos developers site I was very glad to see this list of supported and unsupported features. Will help speed up debugging of some of my golf drawing code.

http://developer.palm.com/index.php?option=com_content&view=article&id=1682

webOS SDK.. FINALLY! and code tests…

Tuesday, July 28th, 2009

Well.. Finally palm released the software development kit for webOS and I’ve also finally had time to mess with it. Currently just working with some of the demo apps and code. Here is a quick screen capture from it.  I think this will move along quickly if I can keep dedicating a little time to it here and there.

screen capture

Palm Pre, WebOS, HTML5, Canvas Golf App Update

Wednesday, June 3rd, 2009

I’ve got some more work done on my golf application for webOS and the pre. Here is a mockup of what the current state looks like on the pre. I’ve also uploaded a small screen capture video clip of it simulating gps movement after the break.

golf application on the Palm Pre

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Update on my webOS/pre app and some Long/Lat to X/Y code

Thursday, May 28th, 2009

Here are some screenshots of my webOS golf application I’m developing for the Palm pre.  It draws all the information dynamically from gps recorded information and allows one to zoom in and out and drag the course around.

webos app development screenshotwebos app development screenshotwebos app development screenshot

Eventually, it will do all the scoring an location tracking with distance calculations.  Unfortunately I don’t yet have access to the Mojo SDK yet.  Hopefully it will come soon as the Palm pre is to be released on June 5th/6th.  I know I’ll be up early that morning or there early the night before trying to pick up a pre.

Well… I had previously mentioned that I got the longitude / latitude conversions to/from pixel x/y working.  Here is a snippet of the two functions that will hopefully be helpful to some of you out there. (more…)

More HTML5 Canvas Tests

Thursday, May 14th, 2009

Ok.. so I got around to figuring out states and the context.save() and context.restore() stuff. So test number 1 (click here for test 1) is a very simple test to try and understand these functions. And test number 2 (click here for test 2) is built on top of yesterdays posted example.

Very cool stuff.  I can’t wait to get access to the webos mojo sdk and start building this app.  I still have some mapping stuff I need to figure out but at least all the pieces are coming together.

HTML5 Canvas Practice

Wednesday, May 13th, 2009

So I’ve been messing with the HTML5 Canvas capabilities in some of the newer browsers. Pretty cool stuff. As the first webOS app I’m going to try and build is a golf app I figured I’d better get some practice drawing stuff.
Check it out here.

Back in Full Swing

Monday, April 27th, 2009

Ok.. so I’ve been MIA lately in regards to updating my own site.  I’m back and will hopefully be posting more on here.  I’ve got like 10 different projects going at the moment and some new ones starting as well.  Hopefully I’ll try and keep them all straight and start posting more on here.

One project I’m going to be starting is both a learning opportunity and just plain fun.  I’m going to be working on designing and implementing a new app for the Palm Pre.  No.. I don’t have one yet.  And no I don’t have the SDK yet.  Though that hasn’t stopped me on other projects before.  So keep an eye out.. and I’ll be posting as I go along in development.

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